
local text_original = LocalizationManager.text
local testAllStrings = false

function LocalizationManager:text(string_id, ...)
return string_id == "menu_difficulty_normal" and "Easy"
or string_id == "menu_difficulty_hard" and "Easy 2"
or string_id == "menu_difficulty_very_hard" and "Easy 2: Episode 1"
or string_id == "menu_difficulty_overkill" and "hahaha OVERKILL reference xdxdxdxd"
or string_id == "menu_difficulty_easy_wish" and "whats a mayhem"
or string_id == "menu_difficulty_apocalypse" and "oh no"
or string_id == "menu_difficulty_sm_wish" and "Jules's Wet Dream"
or string_id == "menu_toggle_one_down" and "Fun Mode"
or string_id == "menu_one_down" and "Fun Mode"

or string_id == "menu_risk_pd" and "just play pdth lol."
or string_id == "menu_risk_swat" and "PDTH easy."
or string_id == "menu_risk_fbi" and "Skip this."
or string_id == "menu_risk_special" and "Remember when everyone used to play this difficulty?"
or string_id == "menu_risk_easy_wish" and "Literally exists for no reason."
or string_id == "menu_risk_elite" and "It's balanced, I swear!"
or string_id == "menu_risk_sm_wish" and "Jules was paid extra for this so you better appreciate it."

or testAllStrings == true and string_id
or text_original(self, string_id, ...)
end